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Made for Ludum Dare 58, theme: Collector.

This game is a sort of abstracted LLM training simulator. Not at all accurate, and not a ton of fun to play if I'm being honest. However, it does seek to make a few points.

If you're wondering about my own views on AI, whether I'm for or against it, I'll eventually reveal some of my own views at a later date after this game gets some initial feedback. I don't want my own views to bias any of that feedback, because the feedback I get is part of the thought experiment. Be as supportive or brutal as you need to be. It's kind of the point!

Along with my own views, I'll also make the source code public, as that's also part of the experiment and a sort of footnote for the game itself.

All of that said: From what I've already stated here, and what you might gather in later stages of play, you might be able to piece together and infer some of my own thoughts on the matter yourself.

Published 11 days ago
StatusReleased
PlatformsHTML5
AuthorPrimitive Concept
GenreSimulation
Made withUnity
Tags2D, Brain Training, Retro, Text based

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